Update for Lion: PL2303 lib:
http://reg88.blogspot.com/2011/07/how-to-get-pl2303-usb-to-serial-driver.html
For convenience, all the important downloads in a list:
CNC plotter script
http://www.larsby.com/johan/?p=761
Here is our extended version of the cnc plotter script (with our simple plotter lib functions added):
Adobe Illustrator script
http://www.ricardmarxer.com/geomerative/
Edwin Jakobs plotter lib:
http://www.contrechoc.com/blogPics/plotter/HPGL-0.1.0.zip
5x7 font sketching:
basicDrawing_Plotter_5x7.pde
basic drawing for a plotter script:
basicDrawing_Plotter.pde
loading letter files for drawing "mama" (for instance)
plottingletters_loadFile.pde
Bezier plotting, single curve:
bezier curve,
You can download a sketch with the plotterlib of "BEAM" here: (also included in other examples)
plotterLibExample.pde
The schema for the connections:
and we need a driver:
http://sourceforge.net/projects/osx-pl2303/
jeudi 21 juillet 2011
Extending the "cnc" plotter script
We worked with a CNC script, making lines of an image.
Since the plotter can only plot lines, the script scans an image for instance horizontally, and depending on a value you can chose of brightness, starts a vertical line where the brightness is under this value and ends it where the brightness becomes above this value.
The script found on the internet uses only one direction, which is enough for milling. We extended the script for two directions, horizontal and vertical, and you can also make variable spacing between the lines.
The fun thing with plotters is that you can add several images on the paper, using different pens, so different colors. You can plot over other images.
Here you see how this plotter script makes it own version of drawings.
An image of several drawings combined together:
The Processing cnc plotter script:
http://www.contrechoc.com/blogPics/plot/cnc_plotter.zip
You have to load the image form the "data" folder of the Processing sketch
drawLinesH makes horizontal lines,
drawLinesV, vertical lines,
the second parameter is the spacing.
the third parameter is the valua at which a line starts being drawn.
The last two parameters is where the image will be positioned.
Here is the start of the function:
In an extra TAB in the script are the plotter functions of our simple plotter lib.
what is important is the scaling (and rotating) of the totality of lines plotted. Every plotter has its own size and coordinates. In the function plotterLine these are visible and can be modified:
The str( 10000 - x1) means the x coordinate is mirrored and starts from 10000. This is a A3 plot format. For other plots A4, or A0 you have to change the 10000 value.
Of course you have to experiment...
Since the plotter can only plot lines, the script scans an image for instance horizontally, and depending on a value you can chose of brightness, starts a vertical line where the brightness is under this value and ends it where the brightness becomes above this value.
The script found on the internet uses only one direction, which is enough for milling. We extended the script for two directions, horizontal and vertical, and you can also make variable spacing between the lines.
The fun thing with plotters is that you can add several images on the paper, using different pens, so different colors. You can plot over other images.
Here you see how this plotter script makes it own version of drawings.
An image of several drawings combined together:
The Processing cnc plotter script:
http://www.contrechoc.com/blogPics/plot/cnc_plotter.zip
photo = loadImage("walkers.jpg");
drawLinesH(photo, 2, 55, 550, 50); //horizontal lines
drawLinesV(photo, 2, 65, 500, 90); //vertical lines
You have to load the image form the "data" folder of the Processing sketch
drawLinesH makes horizontal lines,
drawLinesV, vertical lines,
the second parameter is the spacing.
the third parameter is the valua at which a line starts being drawn.
The last two parameters is where the image will be positioned.
Here is the start of the function:
void drawLinesH(PImage photo, int spacing, float offsetDL, int setX, int setY)
In an extra TAB in the script are the plotter functions of our simple plotter lib.
what is important is the scaling (and rotating) of the totality of lines plotted. Every plotter has its own size and coordinates. In the function plotterLine these are visible and can be modified:
void plotterLine(float x1, float y1, float x2, float y2) {
if ( portAvailable == 1 ){
myPort.write("PU");
myPort.write("PA" + str( 10000 - x1) + "," + str(1000 + y1) +";");
myPort.write("PD");
myPort.write("PA" + str( 10000 - x2) + "," + str(1000 + y2) +";");
myPort.write("PU");
}
}
The str( 10000 - x1) means the x coordinate is mirrored and starts from 10000. This is a A3 plot format. For other plots A4, or A0 you have to change the 10000 value.
Of course you have to experiment...
jeudi 31 mars 2011
Printing material experiments
The students were obliged to experiment with paper....what is the effect of material?
Oooooh....a lot!
Hilde and Susanne
Oooooh....a lot!
Hilde and Susanne
Martijn's plotting drumkit
Martijn came up with something special, (as usual!).
He found a possibility to connect his drumkit to Processing and using the plotter lib to plot his drumming etudes:
He found a possibility to connect his drumkit to Processing and using the plotter lib to plot his drumming etudes:
Guest lecturer Petr Blokland
Tuesday afternoon we had Petr Blokland talking about his experiences with letter design. Great lecture!
Using a CNC script to plot
Aldje came up with this link:
CNC plotter script
http://www.larsby.com/johan/?p=761
This is the script, making horizontal lines of a png image:
www.contrechoc.com/blogPics/plotter/cnc_plotter.zip
you have to add the plotterlib (either the one of Edwin, or the one of the blog) yourself :-), nice exercize!
CNC plotter script
http://www.larsby.com/johan/?p=761
This is the script, making horizontal lines of a png image:
www.contrechoc.com/blogPics/plotter/cnc_plotter.zip
you have to add the plotterlib (either the one of Edwin, or the one of the blog) yourself :-), nice exercize!
Caroline
Plotting from Adobe Illustrator
To install:
http://www.ricardmarxer.com/geomerative/
as always unzip and place in Documents/Processing/libraries
and Edwin Jakobs has made a first start to get to a plotter with this script:
http://www.contrechoc.com/blogPics/plotter/plotsvg.zip
Edwin told us that this example was not really working well and should be modified.
You need his plotter library:
http://www.contrechoc.com/blogPics/plotter/hpgltest.zip
This is the total library of Edwin Jakobs.
http://www.contrechoc.com/blogPics/plotter/HPGL-0.1.0.zip
Lotte, Delany, Rivke
Juan
http://www.ricardmarxer.com/geomerative/
as always unzip and place in Documents/Processing/libraries
and Edwin Jakobs has made a first start to get to a plotter with this script:
http://www.contrechoc.com/blogPics/plotter/plotsvg.zip
Edwin told us that this example was not really working well and should be modified.
You need his plotter library:
http://www.contrechoc.com/blogPics/plotter/hpgltest.zip
This is the total library of Edwin Jakobs.
http://www.contrechoc.com/blogPics/plotter/HPGL-0.1.0.zip
Lotte, Delany, Rivke
Juan
mardi 29 mars 2011
5x7 font workshop
basicDrawing_Plotter_5x7.pde
this is the template for the workshop
updated and tested
left top: the 5 x 7 matrix
just next to it the drawing area (basic area....)
then two "letters" are printed next to each other...
hitting a key plots the letter and saves the file on that letter.txt
Tim
this is the template for the workshop
updated and tested
left top: the 5 x 7 matrix
just next to it the drawing area (basic area....)
then two "letters" are printed next to each other...
hitting a key plots the letter and saves the file on that letter.txt
tijn
Tim
lundi 28 mars 2011
Drawing and then plotting
With the script in the first link you can draw with the mouse ( by clicking ) and if you think the result is ok, by hitting a key on the keyboard the plotting commands are dispatched and you plot the drawing.
basicDrawing_Plotter.pde
(Update: this sketch detects if the plotter is attached and when not the error is caught and does not cause any damage.)
You can do the same without the plotter attached, but then the list of point of the drawing is saved to a file in your datafolder (of the sketch) and can be loaded later:
plottingletters_saveFile.pde
ok and then you can retrieve and plot this linedrawing using this sketch (if the plotter is connected). You only have to change the name of the file to load in this line of code:
String myName = "a";
(in the function draw() )
Now he is searching for a textfile called a.txt in the sketchfolder (in Documents Processing )
plottingletters_loadFile.pde
My name is BEAM from now on!
basicDrawing_Plotter.pde
(Update: this sketch detects if the plotter is attached and when not the error is caught and does not cause any damage.)
You can do the same without the plotter attached, but then the list of point of the drawing is saved to a file in your datafolder (of the sketch) and can be loaded later:
plottingletters_saveFile.pde
ok and then you can retrieve and plot this linedrawing using this sketch (if the plotter is connected). You only have to change the name of the file to load in this line of code:
String myName = "a";
(in the function draw() )
Now he is searching for a textfile called a.txt in the sketchfolder (in Documents Processing )
plottingletters_loadFile.pde
My name is BEAM from now on!
Very Basic Processing Plot Script
What is the absolute minimum we need for making a plotter print?
In our case, Processing and then this script...
basicPlotterExample.pde
Here you can see what happens with the command plotterLine ( x, y, c, d);
basicPlotterExample2.pde
Here we have myRect, myQuad, and myRectRotated( point2 ,30, 50, 15 );
we also have not x, y for a point nut a "point":
You can make a point like this:
MyPoint aPoint = new MyPoint( x, y);
and you can fill in aPoint, instead of x,y....
In our case, Processing and then this script...
basicPlotterExample.pde
Here you can see what happens with the command plotterLine ( x, y, c, d);
basicPlotterExample2.pde
Here we have myRect, myQuad, and myRectRotated( point2 ,30, 50, 15 );
we also have not x, y for a point nut a "point":
You can make a point like this:
MyPoint aPoint = new MyPoint( x, y);
and you can fill in aPoint, instead of x,y....
mercredi 23 mars 2011
Plotting Bezier curves
In the post about the Processing plotter library we practiced drawing straight lines. In fact we could spend a lifetime making exiting things with abstract patterns like this and many artist do this with great results.
But then, maybe, we would like to make a curve...
Processing has functions like arc and curve, but the curve which is used in most other software is the Bezier curve. There is a great tutorial about the Bezier curve on the Processing site:
bezier curve in processing http://processing.org/learning/curves/
But making a Bezier curve on the screen is different from plotting the Bezier curve. We need points, to plot the lines between the points on the Bezier curve.
Processing also has a solution for this:
points for plotting http://processing.org/reference/bezierPoint_.html
Having the points we can simple plot the line connecting the sequence of points.
We first master this on the screen and then proceed to plot the shapes.
Now we can do real drawing, designing letters and fonts and plot them.
You can find an example with the current lib here, the colored Bezier points can be changed like this: press the spacebar when you are near a Bezier anchor point or a control point and gently drag it along with the cursor. The curve is updated immediately.
But then, maybe, we would like to make a curve...
Processing has functions like arc and curve, but the curve which is used in most other software is the Bezier curve. There is a great tutorial about the Bezier curve on the Processing site:
bezier curve in processing http://processing.org/learning/curves/
But making a Bezier curve on the screen is different from plotting the Bezier curve. We need points, to plot the lines between the points on the Bezier curve.
Processing also has a solution for this:
points for plotting http://processing.org/reference/bezierPoint_.html
Having the points we can simple plot the line connecting the sequence of points.
We first master this on the screen and then proceed to plot the shapes.
Now we can do real drawing, designing letters and fonts and plot them.
You can find an example with the current lib here, the colored Bezier points can be changed like this: press the spacebar when you are near a Bezier anchor point or a control point and gently drag it along with the cursor. The curve is updated immediately.
mardi 22 mars 2011
Starting a plotter lib in Processing
Why start a library when the commands are that simple, Pen Up, Pen Down, Pen Absolute 200,300...?
Because we want to get the plotter commands from coding and the Serial commands are Strings, pieces of text. We have variable numbers for the points. We don't want to put all the points of a Lissajou figure in a piece of text by hand, do we?
So we make our first function for drawing a line
void myLine(int p1x, int p1y, int p2x, int p2y)
{
//go to spot p1
myPort.write ( "PU;PA" + str(p1x) + "," + str( p1y) + ";");
//draw line to spot p2
myPort.write ( "PD;PA" + str(p2x) + "," + str( p2y) + ";PU;");
}
This functions takes care of making the right string and sends it to the plotter. The variable point coordinates are included in the string using the str() function. This function makes a String from a number. So instead of 5 like a number str(5) is like "5" as text.
We could stop here and we would already having a lot of fun. For the students who are very brave explorers we go on:
What could we add to our library?
Well in our world of rectangles, in fact nearly all objects around us are rectangular, refrigerators, books, chairs, tables, we need a function to plot a rectangle. But couldn't we just draw a rectangle like this?
myLine(0, 0, 0, 200);
myLine(0, 200, 200, 200);
myLine(200, 200, 200, 0);
myLine(200, 0, 0, 0);
Yes of course, but what about draw 100 rectangles, are you going to do this every time using these four lines of code? We just want one function!
function myRectangle ( point leftTopPoint, point rightTopPoint, point rightBottomPoint, point leftBottomPoint)
{
myLine(leftTopPoint, rightTopPoint);
myLine(rightTopPoint, rightBottomPoint);
myLine(rightBottomPoint, leftBottomPoint);
myLine(leftBottomPoint, leftTopPoint);
}
But now we see it is would be great to have something which is "a point", consisting of two coordinates, x and y. This point should be accepted by our first function myLine. So we have to enlarge the possibilities of myLine.
This is just what I have done, adding Quads's, Rectangles, and a possibility to rotate points, some results:
You can download the sketch here:
plotterLibExample.pde
For the ones working with the lib of Edwin Jakobs, here is his lib.
hpgltest.zip
Unzip this folder, and open and run the example, hpglTest.pde. The library sit in the tab next to it.
(it starts with the lissajou of the former post, but you can try out hitting the keys 0,1,2,3,4,5,6,7,8 and you get all kind of experimental stuff. Sometimes interactive, nearly alive. Feel free, or better, feel obliged to experiment!)
First Lissajou coding examples
To get a taste of the Lissajou fun, we do a few simple coding examples.
First start with the circle, from two old friends from maths, the sine and the cosine:
What you get is a nice circle.
Then do this: adding another sin()...change this line starting with "
and you get a nice knotlike figure, you can very the density with the 99 parameter.
(hm some problems with the images?)
Fun2.
Start with a double knot, drawing parallel lines between these points, nice figure?
(In fact where you seem to perceive lines, there are rather big jumps in connections, start playing with the sketch!)
Then fiddle with the parameters in one knot:
sometimes you get chaos, sometimes you get beautiful order.
You can plot all the results, but then you burn a lot of pens. First exploring the possibilities of certain formula's on screen seems to be a good idea. We can vary the parameters using the mouse position, mouseX, mouseY.
Looking at the different drawings on screen we can choose some we like, and discard others.
You can download the sketch here:
plotterLibExample.pde
First start with the circle, from two old friends from maths, the sine and the cosine:
float t = 0;
void setup() {
size(400, 400);
stroke(125);
}
void draw() {
while (t<7000){
int x = int(200 + 150 * sin ( t/100 ) );
int y = int(200 + 150 * cos ( t/100 ) );
ellipse(x,y, 2, 2); //plotter point
t++;// counter
}
}
What you get is a nice circle.
Then do this: adding another sin()...change this line starting with "
int x ="
into
int x = int(200 + 150 * sin ( t/100 ) * sin ( t/99 ) );
and you get a nice knotlike figure, you can very the density with the 99 parameter.
(hm some problems with the images?)
Fun2.
Start with a double knot, drawing parallel lines between these points, nice figure?
(In fact where you seem to perceive lines, there are rather big jumps in connections, start playing with the sketch!)
void draw() {
while (t<700){
int x1 = int(100 + 100 * sin ( t/10 ) * sin ( t/15 ) );
int y1 = int(200 + 140 * cos ( t/10 ) );
int x2 = int(300 + 100 * sin ( t/10 ) * sin ( t/15 ) );
int y2 = int(200 + 140 * cos ( t/10 ) );
line(x1,y1, x2, y2); //plotter line
t+=1;// counter }
}
Then fiddle with the parameters in one knot:
void draw() {
while (t<700){
int x1 = int(100 + 100 * sin ( t/100 ) * sin ( t/15 ) );
int y1 = int(200 + 140 * cos ( t/100 ) );
int x2 = int(300 + 100 * sin ( t/10 ) * sin ( t/15 ) );
int y2 = int(200 + 140 * cos ( t/10 ) );
line(x1,y1, x2, y2); //plotter line
t+=1;// counter
}
}
sometimes you get chaos, sometimes you get beautiful order.
You can plot all the results, but then you burn a lot of pens. First exploring the possibilities of certain formula's on screen seems to be a good idea. We can vary the parameters using the mouse position, mouseX, mouseY.
Looking at the different drawings on screen we can choose some we like, and discard others.
You can download the sketch here:
plotterLibExample.pde
Plotter Pencils
The fun of a plotter is that you can use all kinds of drawing instruments, like pencils, crayons, even brushes:
We will be experimenting a lot with the pencils, and with the different kinds of paper.
We will be experimenting a lot with the pencils, and with the different kinds of paper.
Examples of wonderful things made with plotters
This post is just a bunch of links to great visual material on the web.
Use it as inspiration!
http://vimeo.com/9197319
http://music.columbia.edu/cmc/ chiplotle/
http://music.columbia.edu/cmc/ chiplotle/gallery/
http://scienceservice.si.edu/ pages/008006.htm
Vera Molnar, an artist in the seventies did an awful lot of plotter drawings.
http://dam.org/exhibitions/ plotter-drawings-from-1960s
http://www.secondenature.org/ Vera-Molnar-Plotter-Drawing. html
http://www.decordova.org/art/ exhibition/drawing-code-works- anne-and-michael-spalter- collection
http://www.verostko.com/ archive/writings/epigen-art- revisited.html
Of course when coding is a way of drawing you are in the neighborhood of science...
Using algorithm to generate drawing:
http://www.verostko.com/ algorithm.html
http://www.verostko.com/alg- isea94.html
Lissajou drawing is of course very well to do for plotters, but is it art?
http://www.boostworthy.com/blog/?p=92
(how is your Spanish?)
http://www.chochitopelao.com/las-curvas-de-lissajous/
When you are bored with the all to clean drawing styles you could start introducing "random" concepts
http://processing.org/learning/topics/scribbleplotter.html
There is a very real virtual hp plotter museum!
http://www.hpmuseum.net/ exhibit.php?class=4&cat=24
More links will be added.
Petr Blokland our guest professor send us these links:
Use it as inspiration!
http://vimeo.com/9197319
http://music.columbia.edu/cmc/
http://music.columbia.edu/cmc/
http://scienceservice.si.edu/
Vera Molnar, an artist in the seventies did an awful lot of plotter drawings.
http://dam.org/exhibitions/
http://www.secondenature.org/
http://www.decordova.org/art/
http://www.verostko.com/
Of course when coding is a way of drawing you are in the neighborhood of science...
Using algorithm to generate drawing:
http://www.verostko.com/
http://www.verostko.com/alg-
Lissajou drawing is of course very well to do for plotters, but is it art?
http://www.boostworthy.com/blog/?p=92
(how is your Spanish?)
http://www.chochitopelao.com/las-curvas-de-lissajous/
When you are bored with the all to clean drawing styles you could start introducing "random" concepts
http://processing.org/learning/topics/scribbleplotter.html
There is a very real virtual hp plotter museum!
http://www.hpmuseum.net/
More links will be added.
Petr Blokland our guest professor send us these links:
http://www.viewingspace.com/ genetics_culture/pages_ genetics_culture/gc_w05/cohen_ h.htm
Wilco Lamberts foudn these links:
http://music.columbia.edu/~douglas/strange_things/?p=328
http://createdigitalmotion.com/
Wilco Lamberts foudn these links:
http://music.columbia.edu/~douglas/strange_things/?p=328
http://createdigitalmotion.com/
Hilde and Susanne
Marc
Marc
How to send commands to a plotter?
We use a serial connection, so we need software to talk through this serial port. This can be done in various languages.
We use Processing. ( www.processing.org )
But we also need a driver for the USB serial Converter, we use a generic one Prolific2303:
http://sourceforge.net/projects/osx-pl2303/
In the processing examples we find in File ->Examples ->Library ->Serial the sketch for sending commands using a serial port.
In the coding we connect to a certain port from the list Processing finds.
We get this list like this:
Then we have to choose from this list: (this list can vary, then we hav to choose another number from the list...)
and initialize this connection.
And then we can simply send commands like this:
The next step is to shift these raw commands to a library and just use our very own functions:
for example
the myline being a function using the raw commands.
Remark: Processing sends the commands way too fast for the plotter, so I had to add a delay(250) in the code, which makes the plotter very happy. Maybe we could speed it up to its limit in a few experiments...
So the plotter function in my lib is this:
And this is where I call the plotterLine, because I first check the screen result varying with mouseX and mouseY before plotting, I have added a flag ( printOnce) so that when I decide to print (in my code press the key 'p' that the plotter gets the drawing commands only once.
We use Processing. ( www.processing.org )
But we also need a driver for the USB serial Converter, we use a generic one Prolific2303:
http://sourceforge.net/projects/osx-pl2303/
In the processing examples we find in File ->Examples ->Library ->Serial the sketch for sending commands using a serial port.
In the coding we connect to a certain port from the list Processing finds.
We get this list like this:
println( Serial.list() );
Then we have to choose from this list: (this list can vary, then we hav to choose another number from the list...)
String portName = Serial.list()[0];
and initialize this connection.
myPort = new Serial(this, portName, 9600);
And then we can simply send commands like this:
myPort.write("PU;");
The next step is to shift these raw commands to a library and just use our very own functions:
for example
myLine ( point1, point2 );
the myline being a function using the raw commands.
Remark: Processing sends the commands way too fast for the plotter, so I had to add a delay(250) in the code, which makes the plotter very happy. Maybe we could speed it up to its limit in a few experiments...
So the plotter function in my lib is this:
void plotterLine(float x1, float y1, float x2, float y2) {
println("plotterline");
myPort.write("PU");
myPort.write("PA" + str(x1) + "," + str(y1) +";");
myPort.write("PD");
myPort.write("PA" + str(x2) + "," + str(y2) +";");
myPort.write("PU");
}
And this is where I call the plotterLine, because I first check the screen result varying with mouseX and mouseY before plotting, I have added a flag ( printOnce) so that when I decide to print (in my code press the key 'p' that the plotter gets the drawing commands only once.
if ( printOnce == 1 ){
float scaleF = 20;
plotterLine ( int(x1*scaleF), int(y1*scaleF), int(x2*scaleF), int(y2*scaleF));
println ( str(x1*scaleF) + " " + str(y1*scaleF) + " " + str(x2*scaleF) + " " + str(y2*scaleF) );
delay(250); //otherwise the commands are coming in to fast
}
<img alt="" class="aligncenter" src="http://www.contrechoc.com/blogPics/plotter/pi10.jpg" title="plotterdesign" width="400" />
What to send to a plotter?
We have a serial connection to a plotter. Than we can send commands to the plotter using this serial connection. We can send so called Strings, pieces of text.
First of all, what will be send?
First initialize the plotter:
send "IN;"
Then drawing
Pen Up: "PU;"
Pen Down: "PD;"
Draw a line (if Pen Down, otherwise Displace the plotterhead) to position x,y: "PAx,y;"
In fact there are other commands, like "CIr;", draw a circle with radius r, but we can do that also with our own sequence of commands, using coding.
Other commands can be found here:
http://www.tech-diy.com/HP%20Graphics%20Language.htm
But after that basic command to draw a line from the current position to an absolute position (PA stands for Position Absolute) people tend to make libraries. These libraries make life easier, that is the libraries take care of complex sequences of commands.
These more complex commands will be taken care of in the post about Processing.
First of all, what will be send?
First initialize the plotter:
send "IN;"
Then drawing
Pen Up: "PU;"
Pen Down: "PD;"
Draw a line (if Pen Down, otherwise Displace the plotterhead) to position x,y: "PAx,y;"
In fact there are other commands, like "CIr;", draw a circle with radius r, but we can do that also with our own sequence of commands, using coding.
Other commands can be found here:
http://www.tech-diy.com/HP%20Graphics%20Language.htm
But after that basic command to draw a line from the current position to an absolute position (PA stands for Position Absolute) people tend to make libraries. These libraries make life easier, that is the libraries take care of complex sequences of commands.
These more complex commands will be taken care of in the post about Processing.
How to connect to a plotter
We need technical stuff from the digital Middle Ages to connect to a plotter.
Ever heart from a serial port???
We need a USB Serial converter, we can by these at dealextreme.com, but the problem is we want to connect to the plotters using both MACOS and Windows. These converters need a driver which is usually only for Windoes. SO beware. Eventually I bought USB Serial converter at amazon.com, checking the OS.
Then we need a connection between the serial plug and the serial in of the plotter. This is the 25 pins so called printer plug.
Beware, because I also found some serial printer port connectors which didn't work. Opening these connectors I found out that they had other connections and I used my soldering device to get the wiring right (for our plotters that is.)
The schema for the connections:
driver
for the plotter we need a driver
http://sourceforge.net/projects/osx-pl2303/
dip switch
The setting of the dip switch is critical:
here an image for a HP 7475a:
http://www.flickr.com/photos/24428637@N06/2954809025/
from this blog:
http://grandahl.net/feed/?p=19
Ever heart from a serial port???
We need a USB Serial converter, we can by these at dealextreme.com, but the problem is we want to connect to the plotters using both MACOS and Windows. These converters need a driver which is usually only for Windoes. SO beware. Eventually I bought USB Serial converter at amazon.com, checking the OS.
Then we need a connection between the serial plug and the serial in of the plotter. This is the 25 pins so called printer plug.
Beware, because I also found some serial printer port connectors which didn't work. Opening these connectors I found out that they had other connections and I used my soldering device to get the wiring right (for our plotters that is.)
The schema for the connections:
driver
for the plotter we need a driver
http://sourceforge.net/projects/osx-pl2303/
dip switch
The setting of the dip switch is critical:
here an image for a HP 7475a:
http://www.flickr.com/photos/24428637@N06/2954809025/
from this blog:
http://grandahl.net/feed/?p=19
What plotters?
Some pictures of some of the plotters we will use (or try to use....)
Mainly A3 plotters, but we also have Wilco's monster A0 plotter....
The plotters have switches to get the right settings for the serial connection. For example baud rate.
We use baud rate 9600.
One of the settings will be shown here:
Mainly A3 plotters, but we also have Wilco's monster A0 plotter....
The plotters have switches to get the right settings for the serial connection. For example baud rate.
We use baud rate 9600.
One of the settings will be shown here:
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